North Point hails thee,
traveler. We wish you good
fortune within our walls...
&
Daggerfall greets those in
search for rest, and hope to
challenge those who search
for glory...
&
Camlorn, Jewel of the West,
greets thee weary traveler
and bids thee welcome to
our City-State...
&
Shornhelm welcomes all who
find themselves within our walls
during their journeys. May good
fortune smile upon thee and be
merciful...
&
The port city of Wayrest hails
all weary travelers who wish
to rest. Find the strength
within our walls to continue
your journey, wherever that may be...
&
We of Evermore welcome you into our
walls. Many call this their home and
extend their welcome. Remember this,
lest you forget who you would face in
the world outside...
&
The northern port of Farrun welcomes
you into her icy hold. Feel not the
bite of our winter, nor the edge of
the wind...
&
Welcome to Jehanna, a city as
beautiful as her name. We greet you,
and wish you only peace on your stay...
&
Weary traveler, thou art entering
Sentinel, the guardian of Starfall Bay.
Learn what it is to be survivors, for
amongst enemies we stand alone...
&
Hegathe bids you welcome,
and good fortune. We are home many
who would seek the paths of danger.
Not a deadlier challenge wouldst
thou face elsewhere...
&
Gilane, the southern port of
Hammerfell, welcomes thee into
its walls. We stand ready for
all who would come to us in peace...
&
The port city of Taneth welcomes
thee unto its soil. We bid thee,
be not fearful of this world, but
stand forward tall and proud...
&
Rihad, southern most port of
Hammerfell, welcomes thee.
Lay aside thy vice and avarice
and enter these walls as nobles.
We wish you only a long life and
prosperity...
&
Welcome to Dragonstar, home of the
sacred rage. We wish thee peace and
rest in our City-State, but conduct
thyselves honorably, or thou shalt
answer to our guards...
&
Thou art welcome in Elinhir,
guardian of the West. Many
name this home. Be cautious,
lest ye draw their wrath upon
thy heads...
&
Know that we of Skaven welcome thee, for it is rare indeed
to receive travelers brave enough to stand under the shadow
of our land...
&
We bid you welcome to the arctic
wastes of Solitude, the northern most
City-State in the realm. Beware our might...
&
We bid you welcome to the
City-State which greets the sun
as it begins its journey, Dawnstar...
&
We welcome you to Winterhold.
Let travelers find warmth within our
walls, let challengers find us worthy...
&
We bade you enter Snowhawk,
where the wind is as fierce
as our city's name, and sharp
as its talons...
&
Riften bids you welcome.
We call this our home. Let
those who challenge be wary...
&
The City-State of Falcrenth bids you
welcome, as does its people...
&
The heart of Skyrim, Whiterun bids
you welcome. For travelers we
offer a place of rest...
&
Let all who enter Windhelm know of us.
We laugh at death and thirst for life.
Be not afraid, but instead enter bravely
and live well...
&
You enter Ebonheart, also known as the
Black City. To the north you can see the
red-orange glow of Dagoth Ur, the
firecone on the Black Isle. This city's ruler
has a reputation of being extremely ruthless...
&
Narsis seems almost to weave a web of
sleep upon all those who enter,
for the Dark Elves discourage visitors.
It seems however that you are unaffected...
&
Blacklight holds the northern tip of
Morrowind, and to the east is Dagoth Ur
in all its fiery glory...
&
Firewatch is the closest City-State to the
firecone, Dagoth Ur. Legend has it that a
great labyrinth resides under the fire
mountain. Here in this city however, the
danger comes from other sources...
&
Necrom, eastern port of the Realm, a
city of dark heat. Necrom is
known for two things, the ferocity of
their guards, and the quality of their
arms...
&
You enter Mournhold, lost City-State of
the first empire. It is said that a great evil
resides under this city, slowly driving its
citizens mad...
&
The southeastern port city of Tear is also
known as the Jewel of the East.
Of all the City-States in Morrowind,
Tear is most open to trade and commerce...
&
Kragenmoor holds the western border of
Morrowind. You are struck by a chill
wind that seems to flow through your
clothes and to your very bone...
&
Behold Dusk, the
High Elven city of Summurset Isle. All who
journey here know that we stand ready
to meet you in friendship...
&
Enter Sunhold and be welcome, for we
wish all who come in peace a long and
healthy life, and those who come in
search of glory, a quick and merciful
death...
&
Alinor, forest city of Summurset,
welcomes you to our gates. Know that
the guards hold this city, and will
fight any who challenge to keep it...
&
None can match the beauty of
our Shimmerene, the city of lights. Be
welcome and merry, for what is ours is
yours...
&
Welcome to Lillandril, the High Elven
hold on the northern coasts of
Summurset. The people fight
here for honor and glory. Come,
challenge our land, if you dare...
&
When High Lord Torinaan came to this
isle, our city sprang from his first step
onto its rocky shores. Be welcome to
First Hold, birthplace of the High Elves
who carry our past...
&
Skywatch, northern city of Summurset,
welcomes you. Enter in peace
and feel our warmth, challenge our lands
and feel your blood run cold...
&
We hold the Plains of Summurset, for we
are the High Elves of Cloudrest. Never
will you see more beauty than in our
land...
&
You enter Eldenroot, Wood Elven city near
the center of Valenwood. The elves here seem friendly and
you are hailed in welcome. You overhear
that the City-State's commerce is going well...
&
Perched on the edge of the great Elden
Grove, Silvenar is a City-State of breath
taking beauty. Tall minarets and spires
worked out of marble rise out of the
forest...
&
The coastal City-State of Woodhearth is
the departure point for those bound for
Summurset Isle. The Wood Elves here
are friendly and pleasant and seem to
have strong ties to magic...
&
Falinesti lies near the coast on the
northern region of Valenwood. To the
north are the spines of the Dragon's
Teeth...
&
Greenheart lies on the southern edge of
the Elden Grove. Beautiful trees fill the
City-State, making it seem more like a
forest than a thriving metropolis...
&
Named after the first king of the Wood
Elves, Arenthia is regal in bearing and
noble in stature. The city seems quiet and
dignified for her guards are reputed to
be honorable warriors but dangerous foes...
&
Haven lies on the southern edge of
Valenwood. She seems a place of safety
in an otherwise dangerous world...
&
Southpoint is the southern most port city
in Valenwood. To the south can be seen the
Blue Divide...
&
Corinth, heart of the Province Elsweyr,
greets our weary brethren. Find peace
and rest within our walls...
&
The white walled Alabaster welcomes
you into her breast. Feel not the
sting of fear, but instead the touch of
victory...
&
The southern port of Senchal greets you.
Know that you are welcome within these
walls, but take care not to take advantage
of our hospitality...
&
Be welcome in Rimmen, chosen in the
Empire to hold the greatest wealth.
Come, bid us to listen to your adventures,
we have not seen true heroes in a time...
&
Welcome to Torval, home of the finest
southern wines. Be wary of our market, for
those who have crossed the merchants'
path have been in dire straits indeed...
&
Dune stands forever. Challenge our land if you
dare, for we are the best blades of the south,
and will show any who come to our door adventure...
&
You who would enter Orcrest beware!
Monsters abide within these walls. They
are called by thirst for blood, and you
would do best to travel elsewhere...
&
You have come to Riverhold, closest
City-State to the Imperial Isle. It
is here that you can find the cheapest
items to be bought, the Emperor's hand
lying lightly upon our shoulders...
&
Stormhold lies on the northern tip of the
Province of Black Marsh. Here the
people seem friendly, but a strain shows
in their eyes. Perhaps it is because of
their proximity to the Dark Elven lands...
&
Thorn holds the eastern edge of the
continent, and has been named by some
the Jewel of the East. Vagabonds eye your purse
strings and guards seem to turn lazy eyes
elsewhere...
&
You enter the city gates of Helstrom,
noticing the dark looks the guards give
you. They have a reputation of
being very dangerous. Perhaps you can
change that...
&
Gideon, the black city of the followers of
Seth, lies near the southern tip of the
Imperial Run. A cold air that has nothing
to do with the time of year seems to chill
your bones as you enter...
&
Leaving the sounds of the ocean and surf
behind, you enter Soulrest. Inside it seems
as if a hush as fallen over the city, as
if all inside are holding their
breath in anticipation...
&
Blackrose holds many secrets. You feel
eyes on your back as the city gates shut
behind you with a hollow boom...
&
Lilmoth seems gloomy and forbidding. Never before
have you experienced the unnatural fear
that pervades the atmosphere. This city it
is rumored, holds much under its
streets...
&
The city gate of Archon looms over you
as you enter. People around you here
seem to be avoiding eye contact...
&
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